Works
Projects
Title | Year | Description | |
---|---|---|---|
Unity Cloud | 2020 - 2024 | Develop some services under the Unity Cloud brand. Engaged in development work as a full-stack engineer and backend engineer. | |
Documentation Tools | 2015 - 2024 | Development of document-related tools with a focus on DevOps. Features include docs building, localization, and publication. | |
Translation Service | 2016 - 2023 | Translation service for translating email/blog/technical docs. Every year, over 150,000 source files are registered, and the features include Git integration, webhooks, automatic translation through machine translation, and connector development with external services. | |
Translation Tools | 2015 - 2016 | Developing tools for translating Unity's user manual. Implemented grammar checking using a lint tool, translation memory, and glossary features in a Chrome extension for existing translation services. | |
2D Shooting Game Tutorial | 2015 | Created a tutorial for a 2D shooting game. | |
Unity-chan! 2D | 2014 | Created 2D game content using the 2D assets of Unity Technologies Japan's official character, “Unity-chan!”. |
Conference Talks
Title | Year | Description | |
---|---|---|---|
Unityエディター拡張マニアクス | 2013-2018 | I was speaking at the official Unity event Unite about editor extensions. | |
Meetup | 2011- | As an individual, as a community, and as part of work, participate in and give lectures at meetup. |
Publications
Titile | Year | Description | |
---|---|---|---|
Unityエディター拡張入門 | 2015 | I wrote this for people who have never worked with editor extensions before, as well as for those who want to learn more about the technology in detail. | |
UNIBOOK 1 ~ | 2014 - | This is a technical book written by volunteers from the Unity community. I was both an author and editor for a long time. | |
Unity ライブラリ辞典 エディタ編 | 2013 | I translated the documentation, focusing on Unity APIs used for editor extensions, and added a vast amount of more detailed examples compared to the official ones. | |
Unity ライブラリ辞典 ランタイム編 | 2012 | I translated the documentation, focusing on Unity APIs that function within the game, and added a vast number of examples that are more detailed than the official ones. |
My Web Apps
Titile | Year | Description | |
---|---|---|---|
Unity まとめ | 2016 - 2018 | A curation site focused exclusively on Unity-related information. It was developed to collect and categorize information from various sharing platforms, blogs, study groups, and events, enabling efficient information gathering. | |
Unity Games | 2011 - 2014 | A submission site for games developed with Unity. It was utilized as a platform for sharing not only individually created games but also games from university courses, Global Game Jam, and sample games from books. |
OSS
There are many libraries mainly for NestJS. GitHub repositories