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Works

Projects

TitleYearDescription
Unity-chan! 2D2014Created 2D game content using the 2D assets of Unity Technologies Japan's official character, “Unity-chan!”.
2D Shooting Game Tutorial2015Created a tutorial for a 2D shooting game.
Translation Tools2015 - 2016Developing tools for translating Unity's user manual. Implemented grammar checking using a lint tool, translation memory, and glossary features in a Chrome extension for existing translation services.
Translation Service2016 - 2023Translation service for translating email/blog/technical docs.
-2020 - 2024Develop some services under the Unity Cloud brand.

Conference Talks

TitleYearDescription
Unityエディター拡張マニアクス2013-2018I was speaking at the official Unity event Unite about editor extensions.

Publications

TitileYearDescription
Unityエディター拡張入門2015I wrote this for people who have never worked with editor extensions before, as well as for those who want to learn more about the technology in detail.
UNIBOOK 1 ~2014 -This is a technical book written by volunteers from the Unity community. I was both an author and editor for a long time.
Unity ライブラリ辞典 エディタ編2013I translated the documentation, focusing on Unity APIs used for editor extensions, and added a vast amount of more detailed examples compared to the official ones.
Unity ライブラリ辞典 ランタイム編2012I translated the documentation, focusing on Unity APIs that function within the game, and added a vast number of examples that are more detailed than the official ones.

OSS

There are many libraries mainly for NestJS. GitHub repositories